InVision vs Rive——どっちが優秀?
InVisionを選ぶべき人: 既存のデザインツールと併用して、軽量なプロトタイピングとホワイトボーディングが必要なチーム向け
Riveを選ぶべき人: リアルタイムでユーザー入力に反応するインタラクティブアニメーションが必要なアプリ開発者やモーションデザイナー
私たちの見解: InVision is easier to pick up, but Rive is more powerful long-term.
| InVision | Rive | |
|---|---|---|
| 料金 | Free plan with 3 documents | Pro $7.95/mo | Free for 3 files with community features | Creator $14/mo |
| 機能 | Freehand whiteboard, Prototyping and animations, Design system manager, Inspect for developer handoff, Presentation mode | State machine editor for interactive animations, Lightweight runtimes for iOS, Android, Web, and Flutter, Real-time collaboration on animation files, Bone-based rigging for character animation, Runtime event triggers for app logic integration |
| こんな人に最適 | Teams that need lightweight prototyping and whiteboarding alongside existing design tools | App developers and motion designers who need interactive animations that respond to user input in real time |
| 学習コスト | 簡単 | 難しい |
本当の違い
Both offer free tiers, so the real question is what you get when you start paying.
InVision stands out with Freehand whiteboard and Prototyping and animations. Rive counters with State machine editor for interactive animations and Lightweight runtimes for iOS, Android, Web, and Flutter.
InVision's Achilles heel: shut down its core studio product — effectively pivoted to freehand only. most teams have moved to figma. Rive's: the state machine concept is powerful but intimidating — non-developers will hit a wall fast. Pick whichever weakness you can live with.
結論
If you value freehand whiteboard and 既存のデザインツールと併用して、軽量なプロトタイピングとホワイトボーディングが必要なチーム向け, go with InVision. If リアルタイムでユーザー入力に反応するインタラクティブアニメーションが必要なアプリ開発者やモーションデザイナー matters more, Rive is your pick. Neither is a bad choice — but one will fit your workflow better.