InVision vs Marvel——どっちが優秀?
InVisionを選ぶべき人: 既存のデザインツールと併用して、軽量なプロトタイピングとホワイトボーディングが必要なチーム向け
Marvelを選ぶべき人: ワイヤーフレームからクリッカブルプロトタイプまで最速で到達したい、ユーザーテスト内蔵のUXチーム
私たちの見解: InVision for simplicity, Marvel for power users.
| InVision | Marvel | |
|---|---|---|
| 料金 | Free plan with 3 documents | Pro $7.95/mo | Free for 1 project | Pro $12/user/mo |
| 機能 | Freehand whiteboard, Prototyping and animations, Design system manager, Inspect for developer handoff, Presentation mode | Rapid prototyping, User testing built-in, Design handoff specs, Wireframing tools, Sketch and Figma import |
| こんな人に最適 | Teams that need lightweight prototyping and whiteboarding alongside existing design tools | UX teams that want the fastest path from wireframe to clickable prototype with built-in user testing |
| 学習コスト | 簡単 | 簡単 |
本当の違い
Both offer free tiers, so the real question is what you get when you start paying.
InVision stands out with Freehand whiteboard and Inspect for developer handoff. Marvel counters with Rapid prototyping and User testing built-in.
InVision's Achilles heel: shut down its core studio product — effectively pivoted to freehand only. most teams have moved to figma. Marvel's: not a full design tool — you still need figma or sketch for actual visual design work. Pick whichever weakness you can live with.
結論
If you value freehand whiteboard and 既存のデザインツールと併用して、軽量なプロトタイピングとホワイトボーディングが必要なチーム向け, go with InVision. If ワイヤーフレームからクリッカブルプロトタイプまで最速で到達したい、ユーザーテスト内蔵のuxチーム matters more, Marvel is your pick. Neither is a bad choice — but one will fit your workflow better.