Framer vs Spline——どっちが優秀?
Framerを選ぶべき人: デザインツールから直接、コードに触れずに本番Webサイトをシップしたいデザイナー
Splineを選ぶべき人: BlenderやUnityを触らずにWebサイトに3Dを入れたいWebデザイナーやフロントエンドDev
私たちの見解: Framer for simplicity, Spline for power users.
| Framer | Spline | |
|---|---|---|
| 料金 | Free plan (Framer subdomain) | Mini $5/mo | Free with unlimited projects and community sharing | Pro $7/mo |
| 機能 | Design-to-website publishing, Responsive breakpoints, CMS and dynamic content, Motion animations, Component variants | Browser-based 3D modeling with real-time collaboration, 3D animations and interactive scenes without code, One-click embed for websites and React apps, Material editor with PBR and custom shaders, Built-in physics engine for interactive prototypes |
| こんな人に最適 | Designers who want to ship real websites directly from their design tool without touching code | Web designers and front-end devs who want 3D on their sites without touching Blender or Unity |
| 学習コスト | 普通 | 普通 |
本当の違い
Both offer free tiers, so the real question is what you get when you start paying.
Framer stands out with Design-to-website publishing and Responsive breakpoints. Spline counters with Browser-based 3D modeling with real-time collaboration and 3D animations and interactive scenes without code.
Framer's Achilles heel: it’s a website builder disguised as a design tool — complex web apps are out of scope entirely. Spline's: not a replacement for serious 3d work — geometry tools are basic compared to blender or cinema 4d. Pick whichever weakness you can live with.
結論
If you value design-to-website publishing and デザインツールから直接、コードに触れずに本番webサイトをシップしたいデザイナー, go with Framer. If blenderやunityを触らずにwebサイトに3dを入れたいwebデザイナーやフロントエンドdev matters more, Spline is your pick. Neither is a bad choice — but one will fit your workflow better.