Framer vs Spline — ¿Cuál gana?
Elige Framer si: Diseñadores que quieren publicar sitios web reales directamente desde su herramienta de diseño sin tocar código
Elige Spline si: Diseñadores web y front-end devs que quieren 3D en sus sitios sin tocar Blender o Unity
Nuestra opinión: Framer for simplicity, Spline for power users.
| Framer | Spline | |
|---|---|---|
| Precios | Free plan (Framer subdomain) | Mini $5/mo | Free with unlimited projects and community sharing | Pro $7/mo |
| Funciones | Design-to-website publishing, Responsive breakpoints, CMS and dynamic content, Motion animations, Component variants | Browser-based 3D modeling with real-time collaboration, 3D animations and interactive scenes without code, One-click embed for websites and React apps, Material editor with PBR and custom shaders, Built-in physics engine for interactive prototypes |
| Ideal para | Designers who want to ship real websites directly from their design tool without touching code | Web designers and front-end devs who want 3D on their sites without touching Blender or Unity |
| Curva de aprendizaje | Intermedio | Intermedio |
La verdadera diferencia
Both offer free tiers, so the real question is what you get when you start paying.
Framer stands out with Design-to-website publishing and Responsive breakpoints. Spline counters with Browser-based 3D modeling with real-time collaboration and 3D animations and interactive scenes without code.
Framer's Achilles heel: it’s a website builder disguised as a design tool — complex web apps are out of scope entirely. Spline's: not a replacement for serious 3d work — geometry tools are basic compared to blender or cinema 4d. Pick whichever weakness you can live with.
Conclusión
If you value design-to-website publishing and diseñadores que quieren publicar, go with Framer. If diseñadores web y front-end matters more, Spline is your pick. Neither is a bad choice — but one will fit your workflow better.