InVision vs Spline — Wer gewinnt?
Wähle InVision, wenn: Teams, die leichtgewichtiges Prototyping und Whiteboarding neben bestehenden Design-Tools brauchen
Wähle Spline, wenn: Webdesigner und Frontend-Devs, die 3D auf ihren Seiten wollen, ohne Blender oder Unity anzufassen
Unsere Einschätzung: InVision is easier to pick up, but Spline is more powerful long-term.
| InVision | Spline | |
|---|---|---|
| Preise | Free plan with 3 documents | Pro $7.95/mo | Free with unlimited projects and community sharing | Pro $7/mo |
| Funktionen | Freehand whiteboard, Prototyping and animations, Design system manager, Inspect for developer handoff, Presentation mode | Browser-based 3D modeling with real-time collaboration, 3D animations and interactive scenes without code, One-click embed for websites and React apps, Material editor with PBR and custom shaders, Built-in physics engine for interactive prototypes |
| Am besten für | Teams that need lightweight prototyping and whiteboarding alongside existing design tools | Web designers and front-end devs who want 3D on their sites without touching Blender or Unity |
| Lernkurve | Einfach | Mittel |
Der wahre Unterschied
Both offer free tiers, so the real question is what you get when you start paying.
InVision stands out with Freehand whiteboard and Prototyping and animations. Spline counters with Browser-based 3D modeling with real-time collaboration and 3D animations and interactive scenes without code.
InVision's Achilles heel: shut down its core studio product — effectively pivoted to freehand only. most teams have moved to figma. Spline's: not a replacement for serious 3d work — geometry tools are basic compared to blender or cinema 4d. Pick whichever weakness you can live with.
Fazit
If you value freehand whiteboard and teams, die leichtgewichtiges prototyping, go with InVision. If webdesigner und frontend-devs, die matters more, Spline is your pick. Neither is a bad choice — but one will fit your workflow better.